A collection of all my programming and development projects
A Shiny hunting companion app that helps players track their encounter counts while shiny hunting in Pokémon games.
A tool to help you generate new dungeon layouts for your game development needs. Implements multiple procedural generation algorithms.
Convert text to morse code and vice versa with audio playback functionality. Features a clean, responsive interface.
Rock Paper Scissors game with a twist - featuring expanded gameplay elements and an extended set of choices.
A work-in-progress Terraria mod that adds various bows, arrows, and accessories to the game. Designed to enhance the ranged gameplay.
A script that replicates a digital photo frame, displaying pictures and changing them every few seconds. Customizable transition effects.
A game played on the PC's console based on the card game Scoundrel.
This portfolio website showcasing my projects, skills, and artwork. Built with responsive design principles.
An orchid mantis desktop pet to keep you company when you're working on stuff.
A ROM library manager for organizing and launching retro games with their respective emulators. Features drag-and-drop support and a grid based interface.